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For Game Masters who write their own rules

Make the rules.Open the world.

Your homebrew system, finally playable. Turn your rules into living character sheets. Build it once — your players just play.

Start crafting freeTry it below
Bryn Emberfall — Level 3 Skald

How a world gets made

Three steps from rulebook scribbles to a living table.

I

Forge your system

Your rules, written in fields, dice, and formulas. No preset stats, no borrowed assumptions — if your world runs on Resolve and Ash instead of Wisdom and Gold, the sheet does too.

System template — Ashen Vale (homebrew)
Custom fieldsDiceFormulas
II

Craft the sheets

Arrange every block with drag-and-drop. Your layout, your structure — the sheet your table actually needs, not the closest printable approximation.

Sheet layout — blueprint mode
Name
Bryn Emberfall
Strength
14
Hit points
39 / 50
Resolve
d12
III

Run the campaign

Invite your players — they build characters from your system, free. Keep NPCs, monsters, items, and lore in the Codex: a living encyclopedia of your world.

Campaign — The Ashen Vale

Party

Codex

The rest of your arsenal

The Codex

NPCs, monsters, items, spells — every piece of your world is an entry. Tag them, link them, hand them to your players as a living encyclopedia.

Formula engine

Calculated fields that compute themselves from any stat on the sheet.

Players join free

Your players use your system without paying a thing. Limits apply to owners only.

Images & tokens

Upload art for sheets and codex entries.

Templates

Build a system once, reuse it across every campaign you run.

Any system

Homebrew or published — if you can write the rules, the sheet can hold them.

Make room for your world

Start free. Grow with your campaign.

Every plan includes the sheet editor and shared campaigns. Choose how much room you need for your creations and your players.

Billing frequency
Paid plan purchases are paused while we prepare V2 pricing. Adventurer is free to use. Existing subscribers can manage billing from their account.
Start here
Adventurer

Get started with essential RPG tools at no cost.

Free

No payment details needed.

Included in this plan

Campaigns you own
1 campaign
Entries per campaign
250 entries/campaign
Players per campaign
3 players
Image storage
10 MB
Image uploads
5 image uploads per month
Maximum image size
4 MB per image
For growing groups
Dungeon Master

For regular game masters

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Billed monthly.

Included in this plan

Campaigns you own
4 campaigns
Entries per campaign
500 entries/campaign
Players per campaign
7 players
Image storage
50 MB
Image uploads
20 image uploads per month
Maximum image size
10 MB per image
For larger worlds
Master of Realms

For serious creators

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Billed monthly.

Included in this plan

Campaigns you own
10 campaigns
Entries per campaign
Unlimited entries/campaign
Players per campaign
15 players
Image storage
200 MB
Image uploads
50 image uploads per month
Maximum image size
25 MB per image

One plan per account. Limits apply to campaigns you own; the owner does not count toward the player limit. Paid plans renew automatically until canceled. Review the final total at checkout.

Questions from the table

What GMs ask before they commit.

SheetCrafter is a web-based toolset for tabletop RPG Game Masters and Players. It lets GMs design custom sheet templates, build a reference codex, and manage campaigns — all from a single platform.

No. Every SheetCrafter account can be both a player and a Game Master. Subscription limits — like the number of campaigns, codex entries, and players — only apply when you're the campaign owner. As a player in someone else's campaign, everything is free.

Absolutely. SheetCrafter doesn't lock you into any specific game system. You design your own sheet templates from scratch, so it works for D&D, Pathfinder, homebrew systems, or any tabletop RPG you can imagine.

It's built for Game Masters running homebrew or custom TTRPG campaigns, and for their players. GMs create the rules and templates; players use them to build characters and track their progression.

From the GM Dashboard, you can create campaigns and templates independently. Templates are reusable sheet blueprints built with text fields, numbers, dropdowns, checkboxes, calculated fields, images, and links between entries. You can then assign any template to any of your campaigns. Once a campaign is set up, invite players and they'll use your templates to create their codex entries.

The Codex is a shared reference library within each campaign. GMs and players can add entries for anything — characters, objects, skills, and more. Entries are organized by tags and can be linked together, creating a living encyclopedia for your world.

Yes! The Adventurer plan is completely free with no credit card required. It includes 1 campaign, up to 250 codex entries, 3 players, and 10 MB of image storage. Paid plans unlock higher limits.

The Dungeon Master plan increases your limits to 4 campaigns, 500 entries per campaign, 7 players, and 50 MB of storage. The Master of Realms plan goes further with 10 campaigns, unlimited entries, 15 players, and 200 MB of storage. Both are available monthly or yearly.

The GM creates an invitation link from the campaign’s Players section and shares it with the player. After signing in, the player reviews the invitation and chooses Join campaign.

Your next world starts here.

Your system is waiting to be more than notes in a margin. Build it once. Run it forever.

Start crafting free

Make the rules. Open the world. Tools for Game Masters who write their own rules.

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